Khosrov Alexander Grigoryan | Task oriented games for Neurorehabilitation

Gastvortrag

  • Datum: 12.05.2016
  • Uhrzeit: 15:30
  • Vortragende(r): Khosrov Alexander Grigoryan
  • Ort: Max-Planck-Institut für Kognitions- und Neurowissenschaften
  • Raum: Wilhelm-Wundt-Raum
  • Gastgeber: Abteilung Neurologie
Task oriented training and games have been proven to be effective for stroke rehabilitation; the higher the level of immersion, the better the rehabilitation. This is achieved by eliciting brain plasticity through Hebbian plasticity.A Brain-Computer Interface (BCI) can track in realtime the brain-state, hence it is a perfect tool for controlling task oriented games. The patient receives a positive feedback through the game if the level of compliance is high and if the desired regions of the motor cortex are activated.The company g.tec medical engineering GmbH is currently developing a BCI based stroke rehabilitation device that uses muscle stimulation to provide real-time feedback for stroke patients.The goal of this Master’s thesis is to develop a novel BCI controlled paradigm for enabling immersion and providing motivation in form of virtual reality games. This will serve as an addition to muscle stimulation for achieving an enhanced rehabilitation outcome.
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